vr

Putting the “Err?” in VR

So the technology is interesting. A video camera posted at a reflective dome essentially captures your complete surrounding. When you add image processing software, you can manipulate the image to fix the perspective and crop the visible area. Then click and drag around to get a 360° panorama. This technology has been around for stills for over a decade I think. I’m not sure when they applied to video, but someone did, and now there’s a skate video for you to watch. From a novelty standpoint it’s interesting for a little while. From a skate video standpoint it can be cumbersome. If you change your viewpoint once then you’re going to find yourself missing the action as there’s no way to reset to the default view. I played around with it for awhile and it was fun, but more gimmicky than useful for this type of video. What I really enjoyed was watching the raw video in an unsupported browser. The still on the bottom of the picture above shows you what that looks like. It was snapped more or less at the same time as the VR view in the top. As you can see, during times where there’s no skateboarding action, they like to stagger guys in a circle around the camera so there’s something to look at if you’re looking in another direction. You can allegedly watch this on an iOS device, but for some strange reason it doesn’t work in Safari. Be warned, this video is Xtreme!™

XTreme Video is excited to release a new VR 360° video with American skateboard Vlogger, Christopher Chann. Directed by Kyle Bullington from Aether Films, the 360° video allows you to experience a unique skateboard session in VR. Be a part of the action as they cruise around LA, dropping in on bowls at the Legendary Venice Beach Skate Park and watch some city street action on the east side as well.

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